The research project focussed on 7 different topical clusters

30 students from different countries worked with us on the assignment to explore how video games can be used as a basis to develop foresight. They focused on 7 topical clusters: Everyday Life, Health, AI - Human Relationship, Cybernetics & Technology, Mobility, Social Divide & Politics and Environment & Sustainability. Please use the drop down menu to explore each cluster in detail.