Video games offer a glimpse into a future where cybernetic enhancements, neural interfaces, and advanced technologies seamlessly merge with human experience, imaginatively surpassing the limitations of real-world innovations. Characters in these games possess extraordinary extensions and abilities, like robotic limbs and enhanced senses - granting them superhuman powers. In contrast, real-world applications of cybernetics and technology are still evolving, primarily focusing on areas such as medical prosthetics, assistive devices, and neural interfaces for medical research.
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    Implants

    Implants play a prominent role in video games, such as Anno 2070, Cyberpunk 2077, and Horizon Zero Dawn, capturing the imagination with their fusion of technology and human capability.

    In Cyberpunk 2077 humanity has become dependent on these technologies, and players find themselves in a dystopian future where neural interfaces and optical implants provide augmented reality displays and enhanced visual perception. In games like these, implants have various applications, from purchasing in-game items, to accessing encrypted databases or communicating with the outside world.

    Cybernetics enhancements

    Video games present an evolved vision of cybernetics. On the one hand they imagine worlds where humans can enhance their capabilities through mechanical and technological augmentations. On the other, they explore how the blurring of the lines between the human and the machine may come to radically redefine our understanding of what it is to be human in the first place. In the games Deus Ex and Cyberpunk 2077, cybernetic enhancements not only add a layer of customization and personalization to the gameplay experience, but also reflect the transhumanist themes prevalent in the cyberpunk genre.

    Augmentation devices

    Video games also feature a range of augmented devices that provide characters with unique abilities, while establishing atmosphere and driving narrative.

    In The Observer, the protagonist uses an augmented device called the dream eater to explore the memories of others. Similarly, in the Assassin's Creed sagathe Animus device enables the main character to vividly relive their ancestors' experiences through virtual reality and genetic memory. These games allow us to reflect on the ethical and societal implications for humanity, as it continues to push the boundaries of human-machine integration. Delving into these virtual worlds, we are invited to inhabit and explore utopian and dystopian scenarios that predict what may lie ahead in our own cybernetic futures.